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Andrew Richards

CEO and co-founder of Codeplay

“Building the Foundations for the Next Generation of High Performance Software”

Tuesday 14 February, 9.15am – 10am


We’re going through a revolutionary change in computing right now. Software and hardware are radically adapting to new breakthroughs in artificial intelligence, which is itself driven by massive disruptions in the way we design hardware for processing data. Where are we going next and how do we deliver the foundations to achieve it? Andrew has been working in the field of new languages and compilers for new processors for the last 25 years. This talk will be his vision for the future: new languages, algorithms, applications and hardware and how we enable them with solid foundations.


CEO and co-founder of Codeplay, a pioneer in GPU acceleration, Andrew started his career writing video games in the days of 8-bit computers, progressing to write best-selling titles such as Pete Sampras Tennis and Total Drivin’.

Andrew researched and developed early GPU compiler technology, and founded Codeplay in 2002. Codeplay have been producing compilers for games consoles, special-purpose processors and GPUs since then.

Andrew chaired the SYCL standards group for its early years, which is now gaining rapid adoption, including now the C++ programming model for Intel’s oneAPI.

Today, Codeplay is a world-leading specialist in heterogeneous computing technology, now working on extreme challenges from exascale to artificial intelligence and safety for self-driving cars.


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